136 research outputs found

    A model for quantum queue

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    We consider an extension of Discrete Time Markov Chain queueing model to the quantum domain by use of Discrete Time Quantum Markov Chain. We introduce methods for numerical analysis of such models. Using this tools we show that quantum model behaves fundamentally differently from the classical one.Comment: 14 pages, 7 figure

    Decoherence effects in the quantum qubit flip game using Markovian approximation

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    We are considering a quantum version of the penny flip game, whose implementation is influenced by the environment that causes decoherence of the system. In order to model the decoherence we assume Markovian approximation of open quantum system dynamics. We focus our attention on the phase damping, amplitude damping and amplitude raising channels. Our results show that the Pauli strategy is no longer a Nash equilibrium under decoherence. We attempt to optimize the players' control pulses in the aforementioned setup to allow them to achieve higher probability of winning the game compared to the Pauli strategy.Comment: 19 pages, 7 figure

    QuantumInformation.jl---a Julia package for numerical computation in quantum information theory

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    Numerical investigations are an important research tool in quantum information theory. There already exists a wide range of computational tools for quantum information theory implemented in various programming languages. However, there is little effort in implementing this kind of tools in the Julia language. Julia is a modern programming language designed for numerical computation with excellent support for vector and matrix algebra, extended type system that allows for implementation of elegant application interfaces and support for parallel and distributed computing. QuantumInformation.jl is a new quantum information theory library implemented in Julia that provides functions for creating and analyzing quantum states, and for creating quantum operations in various representations. An additional feature of the library is a collection of functions for sampling random quantum states and operations such as unitary operations and generic quantum channels.Comment: 32 pages, 8 figure

    Quantum image classification using principal component analysis

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    We present a novel quantum algorithm for classification of images. The algorithm is constructed using principal component analysis and von Neuman quantum measurements. In order to apply the algorithm we present a new quantum representation of grayscale images.Comment: 9 page

    Qubit flip game on a Heisenberg spin chain

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    We study a quantum version of a penny flip game played using control parameters of the Hamiltonian in the Heisenberg model. Moreover, we extend this game by introducing auxiliary spins which can be used to alter the behaviour of the system. We show that a player aware of the complex structure of the system used to implement the game can use this knowledge to gain higher mean payoff.Comment: 13 pages, 3 figures, 3 table

    Quantum Hidden Markov Models based on Transition Operation Matrices

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    In this work, we extend the idea of Quantum Markov chains [S. Gudder. Quantum Markov chains. J. Math. Phys., 49(7), 2008] in order to propose Quantum Hidden Markov Models (QHMMs). For that, we use the notions of Transition Operation Matrices (TOM) and Vector States, which are an extension of classical stochastic matrices and probability distributions. Our main result is the Mealy QHMM formulation and proofs of algorithms needed for application of this model: Forward for general case and Vitterbi for a restricted class of QHMMs.Comment: 19 pages, 2 figure

    Enhancing pseudo-telepathy in the Magic Square game

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    We study the possibility of reversing an action of a quantum channel. Our principal objective is to find a specific channel that reverses as accurately as possible an action of a given quantum channel. To achieve this goal we use semidefinite programming. We show the benefits of our method using the quantum pseudo-telepathy Magic Square game with noise. Our strategy is to move the pseudo-telepathy region to higher noise values. We show that it is possible to reverse the action of a noise channel using semidefinite programming.Comment: 7 pages, 3 figure
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